# Japanese translations for Choreonoid package.
# Copyright (C) 2026 THE Choreonoid'S COPYRIGHT HOLDER
# This file is distributed under the same license as the Choreonoid package.
# nakaoka <s.nakaoka@gmail.com>, 2026.
#
msgid ""
msgstr ""
"Project-Id-Version: Choreonoid\n"
"Report-Msgid-Bugs-To: info@choreonoid.co.jp\n"
"POT-Creation-Date: 2026-03-10 19:29+0900\n"
"PO-Revision-Date: 2026-03-10 19:29+0900\n"
"Last-Translator: nakaoka <s.nakaoka@gmail.com>\n"
"Language-Team: Japanese <translation-team-ja@lists.sourceforge.net>\n"
"Language: ja\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"

msgid "{0} in line {1} of {2}."
msgstr "{2}の{1}行目: {0}"

msgid "PxCreateFoundation failed!"
msgstr "PxCreateFoundationに失敗しました！"

msgid "NVIDIA PhysX {0}.{1}.{2} is available.\n"
msgstr "NVIDIA PhysX {0}.{1}.{2} が利用可能です。\n"

msgid "PhysXSimulatorItem"
msgstr "PhysXシミュレータアイテム"

msgid "PGS"
msgstr ""

msgid "TGS"
msgstr ""

msgid "PxCreatePhysics failed!"
msgstr "PxCreatePhysicsに失敗しました！"

msgid "Gravity"
msgstr "重力加速度"

msgid "Scene origin shift"
msgstr "シーン原点シフト"

msgid "Num threads"
msgstr "スレッド数"

msgid "Tolerances scale length"
msgstr "許容スケール長さ"

msgid "Tolerances scale speed"
msgstr "許容スケール速度"

msgid "Convex mesh tight bounds"
msgstr "凸メッシュタイトバウンド"

msgid "Skip convex mesh cleanup"
msgstr "凸メッシュクリーンアップをスキップ"

msgid "Triangle mesh for dynamic objects"
msgstr "動的オブジェクトに三角メッシュを使用"

msgid "Triangle mesh preprocessing"
msgstr "三角メッシュ前処理"

msgid "SDF spacing"
msgstr "SDF間隔"

msgid "SDF subgrid size"
msgstr "SDFサブグリッドサイズ"

msgid "SDF bits per pixel"
msgstr "SDFピクセルあたりビット数"

msgid "SDF construction threads"
msgstr "SDF構築スレッド数"

msgid "Solver type"
msgstr "ソルバタイプ"

msgid "Position iterations"
msgstr "位置反復回数"

msgid "Velocity iterations"
msgstr "速度反復回数"

msgid "Linear damping"
msgstr "線形ダンピング"

msgid "Angular damping"
msgstr "角度ダンピング"

msgid "Drive stiffness"
msgstr "駆動剛性"

msgid "Drive damping"
msgstr "駆動ダンピング"

msgid "Enable velocity output"
msgstr "速度出力を有効化"

msgid "Enable acceleration output"
msgstr "加速度出力を有効化"

msgid "Error output"
msgstr "エラー出力"

msgid "Mesh \"{0}\""
msgstr "メッシュ \"{0}\""

msgid "A mesh"
msgstr "メッシュ"

msgid "createScene failed!"
msgstr "createSceneに失敗しました！"

msgid ""
"{0} has a non-axis-aligned scaling which is not supported in the PhysX"
"plugin. The mesh is skipped."
msgstr ""
"{0}は軸に沿わないスケーリングを持っており、PhysXプラグインではサポートされて"
"いません。このメッシュはスキップされます。"

msgid "{0} is not validated."
msgstr "{0}は検証されませんでした。"

msgid "{0} has no valid vertices for creating a convex mesh."
msgstr "{0}には凸メッシュを作成するための有効な頂点がありません。"

msgid "{0} cannot be converted to a convex mesh."
msgstr "{0}を凸メッシュに変換できません。"

msgid ""
"PxContinuousTrack \"{0}\" (link \"{1}\"): Adjusted num_grousers from {2} to "
"{3} for phase alignment between wheels and linear segments."
msgstr ""
"PxContinuousTrack \"{0}\" (リンク \"{1}\"): 車輪とリニアセグメント間の位相整合"
"のため、num_grousersを{2}から{3}に調整しました。"

msgid ""
"PxContinuousTrack \"{0}\" (link \"{1}\"): num_grousers={2} is not phase-"
"aligned with wheel distance {3:.4f}. Suggested wheel distance: {4}"
msgstr ""
"PxContinuousTrack \"{0}\" (リンク \"{1}\"): num_grousers={2}は車輪間距離"
"{3:.4f}と位相が合っていません。推奨車輪間距離: {4}"
